Bethesda’s acclaimed Elder Scrolls series has always been a cult series, but number 4 in the series, Oblivion, released in 2006, helped increase the popularity of the series. Bethesda also developed and released Fallout 3 the next year, a game along similar lines as the Elder Scrolls games and often referred to as “Oblivion with guns”. Three years later, on November 11, 2010, the next Elder Scrolls game, the Elders Scrolls V: Skyrim was announced after years of speculation of the next title. Skyrim, which was released to critical acclaim on 11/11/11, had exactly a year of hype that reached incredible levels. To put it in terms: I saw more excitement for Skyrim than this year’s BCS title game.
When released, Skyrim sold ridiculously well. In one month, it’s half a million short of Oblivion (long considered one of the pinnacle achievements in gaming this generation). Putting it another way: Skyrim’s first month sales are five times of Oblivion, which had considerable hype of its own, having nearly been a 360 launch title. In fact, the only game that sold more this past month was Activision’s extremely popular Call of Duty: Modern Warfare 3, which is the latest Call of Duty to set sales records. Skyrim outsold DICE and EA’s “COD killer” Battlefield 3. Skyrim is a strictly single player game, which tend to sell far worse than multiplayer games, which makes the feat even more impressive.
Skyrim has been an internet phenomenon, from spawning the “arrow in the knee” meme to fantastic fan creations of music. It has also inspired players to role-play – or to use DSS terms, chise – about the game. To discuss Skyrim in more depth, join our discussion