We’re rolling out PlayStation 4 review coverage all the way through the launch on Nov. 15. Check out more coverage here! We’ll be updating this review throughout the week as we have time to test out more of the PS4′s features.
For much of the PlayStation 3′s existence, the PlayStation Network was seen as second fiddle to Microsoft’s Xbox Live, which offered more content and more features – at a price. Over the past couple of years, the tables began to turn, with PSN’s free service matching the premium tier of Xbox Live almost feature for feature. Meanwhile, for $50 a year, PlayStation Plus gives its members entire collections of popular and critically-acclaimed games at no extra cost.
Now, seven years after the launch of PlayStation 3, Sony is releasing the PlayStation 4, and it’s pitching PSN and internet-enabled features as a central pillar. We were promised hardware that would connect us more closely with our friends, that we would be allowed to share our best gaming moments at the touch of a button, or to prove our skills in real time via livestreams. Flow-killing system updates would be delivered automatically, Sony assured us. And finally, finally, we were promised cross-game party chat.
The PlayStation 4 appears to deliver on most of these commitments but, like the Wii U last year, the brunt of the console’s most highly-lauded features are coming in hot. In fact, nearly every feature other than the ability to play retail games was enabled via a system update only a few hours before this writing.
That makes a detailed, timely review problematic, but we’ve done our best to delve into the PS4′s big ticket features and answer as many questions as we can. Given the circumstances, we’ll be updating this review as we dig further into Sony’s slanted console.